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Monday, October 29, 2018

This Week in Game-Guru - 10/29/2018

What a crazy week.  Life at home has been absolutely nuts and this week we've got a fairly jam-packed series of updates that I need to unpack here.  So I'm going to blitz through this as quick as I can and hopefully haven't missed anything critical.

Official Game-Guru News:

So this week they updated the Fantasy pack again with more PBR assets but also added an 'ally' knight character.  I'll have to take a look at that code, should be fun.

https://www.thegamecreators.com/post/gameguru-fantasy-pack-updated

Of particular note was this tidbit:
"Back in the main engine, we working on multiple fronts, including our forthcoming GLTF support, improved AI and improvements to FBX importing, which will allow up to 170 bone character models, making extra room for detailed finger and facial animations."

Now that's exciting!

Third Party Tools and Tutorials:

https://forum.game-guru.com/thread/220102 - SegAutoWelder free.  This program, by "BoredOfTheRings" does the following: 'it takes FPSC segments / levels and converts them fully textured and saves directly to Game-Guru without the user needing to do anything'.  Sounds great for old users looking to update their assets to Game-Guru!
https://forum.game-guru.com/thread/220100 - Another "BoredOfTheRings" creation - a Free DBO to X converter.  Not bad!
https://www.moddb.com/tutorials/lighting-in-game-environments-the-hows-and-whys Someone linked this fantastic demi-chapter from a book on lighting and I have to say having read it it's totally worth the 20-40 minutes reading on it.  

What's Good on The Store 

This week on the store, I want to mention first off I've updated the normal mapping for MANY of my terrains (really the only one that hasn't been is the tropic terrain due to some errors in the DDS files).  This improved normal mapping is only noticeable on the 'highest' setting for terrain but fixes some long standing issues I've had with my work's performance on those settings.  The biggest offender was my '1024px HQ Roads' terrain.  Current owners should re-download them in Game-Guru by choosing 'download from store'.



This week has a lot of great stuff.  Teabone has continued to update his value priced Crime Scene Pack and now has an 'all scripts' pack which I believe is a fantastic value for some really great utility scripts.

BSP's put out some excellent PBR animated trees.  Personally I'd prefer static trees but if you want the highest quality available, accept no substitutes!

And lastly I have to say I really love MStockton's 'crystal terrain and model pack'.  I've been playing a lot of ARK: Aberration the past few months and this is just the ticket to create something similar!


Random Acts Of Creativity (WIPs):

I'm adding the (WIPs) tag just so new users know what this section is.
Graphix has some really nice new model updates - https://forum.game-guru.com/thread/220156#msg2607189
Granada posted a pretty awesome cowboy WIP up:
Very impressive, for a meager 6400 polys!
Here's a screenshot from a WIP called 'The Acolytes' by VincentHendriks:
Some work to be done but an interesting first go, reminds me of Quake 1 for color palette.
And... a lot of videos..
https://www.youtube.com/watch?v=0U1gy1Lq4Ng&feature=youtu.be - AI and Particles
https://youtu.be/ugsHu2-0650 - Bonesy's SCI-FI Shooter is coming along nicely.
https://www.youtube.com/watch?v=IEgcRdMpWVQ - MaiaCombra put out this interesting build using stock assets.
https://www.youtube.com/watch?v=M-MuBNOkz6o - Synchromesh released a video of something he calls 'SmileFPS'.  Interesting stuff.
 =VX=Doggy has a pretty sweet video he posted I felt needed some love about a morning jog:



Now that, I have to say, caught my attention. Really looks smooth and the art, while a little over-saturated on purple for my tastes (you need to throw in some complementary colors like yellow!), is damned impressive.  

 

Free Stuff: 


Nothing here.  Unless you count the 3rd party stuff listed above.

In My Own Works:

I've updated the normals as mentioned above for my terrain(s).  I also got a HUGE amount of book related work done with a whopping 11,000 words or so written this week. I'm now sitting just shy of 90,000 words which puts me nearly back on track with where I need to be!

Well, I think I got everything.  If I missed you, feel free to shoot me a comment or a message.  I'll be sure to add you in for next week!

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