I didn't think I'd do one of these anytime soon. I mean I think the last time I did one was with my reviews on the 90's version of Doom. Click here to see those reviews.
My wife recently introduced me to a game which apparently was impressively reviewed. It was called simply:
Warning - what comes next might qualify as a spoiler. I am assuming you play the game first, then return to this.
|The floating world text is usually a good indicator it's from UE4.|
|Speaking of details..|
|Detailed clutter like this literally fill the game from top to bottom.|
|It helps to have your text boxes be more dynamic and interactive as well.|
|The use of lighting in this game was particularly impressive.|
|The lighting provides a clear sense of both ambience and direction without beating you over the head with it.|
And yet - none of this really is anything particularly noteworthy.Don't get me wrong - it's great, shocking even - with it's lush details and environments.
But what absolutely astounded me - what blew me completely out of the water were the game mechanics.
|Yeah. If you played the game, you know - you KNOW what I'm talking about here.|
This game had the potential to be a rail shooter without shooting; a simple walk and click game that told a story. And yet, it takes the time to provide a wildly variable experience that not only gives you differentiation but also makes you feel like you're learning something. The fish packing plant is one of the most incredible scenes I've ever seen in an indy title. I will get back to that, however.
Shortly after you begin the game you play as a young girl. Her story is ... intriguing to say the least.
|Yeah, that's a shark.|
|The use of the camera on the tentacle monster was particularly interesting.|
|The games start simple - move the fish over, get the head cut off, throw it up. Then they add complexity - walk through a maze while performing the fish-cut-toss minigame. It's really quite impressive.|
|Yep, there's a sailboat there, that the player controls!|
|This picture doesn't do this scene any justice.|
I'm sad that it's over. Play it. Learn from it. Take your time and really enjoy it. Just like life really; which is kind of the point of the game in the first place.