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Monday, April 16, 2018

This Week in Game Guru - 4/16/2018

Official Game-Guru News:


I really dig the constant release cycle we're seeing from Game-Guru and TGC now that it's gone to GitHub.  Here are the full details on the 04.14.18 PP (Public Preview) release available on steam:

https://forum.game-guru.com/thread/219574

This one seems to be more of a bugfix/legacy components fix and users are reporting good results.  That means we're inching closer to a production stable build.

There's also some good PBR work being done on Mega Pack 2 (one of my favorites) - get the info here: https://www.game-guru.com/news-post/gameguru-mega-pack-2-dlc-update

New Products On The Store:



Not a lot going on but some interesting stuff.  GraPhix continues his PBR work with a nice looking bus stop.  One thing that stands out is that the glass isn't suffering that awful 'everything past the second pane gets deleted' bug so it should work flawlessly by the look of it.

There's a house set if you're interested by relative newcomer 'Homewreckers studio' and some very nice snow decals by RoseMadder (I always love innovative uses of the decal system).

Lastly there's a Randomized Sound System by Corrosion, who continues his utility scripting.  This particular one looks really useful and I might consider getting it myself.  Definitely give it a view!

Free Stuff:


Honkeyboy has some free mechs (WOO!) here: https://forum.game-guru.com/thread/219571
Bod has revamped his old lighthouses (I'm super excited about this): https://forum.game-guru.com/thread/215012?page=16#msg2599005
JPH-Games keeps adding to his "Industrial PBR pack": https://forum.game-guru.com/thread/219529#msg2599080
Graphix has honestly got too much for me to list. See his megathread here: https://forum.game-guru.com/thread/217932?page=10



Third Party:

There's a pretty big update for AGK but that's really only useful for people using GG Loader, at least from this blog's standpoint.  Beyond that, apologies but I haven't sifted through the mountains of posts on the forum about updates.  Suffice it to say we should expect a lot of integration of utilities in the near future into GG public releases.

Random Acts of Creativity:

So this is the area I'm *MOST* excited about.  We have two mega updates here that need some attention.  Firstly, of course, is Dimoxinil's "Space Losers".  This game continues it's march towards completion and there's also a recipe for cooking eggs buried in there?  That's definitely a new one.
He's added a savegame feature, day/night transition, a friendly NPC, and a village.
Details here: https://forum.game-guru.com/thread/217908?page=4#msg2599091

Next I noticed on the Game-Guru Discord (Yes, that is a thing - it can be found here: https://discordapp.com/channels/332652927082692609/332652927082692609  )

That DuchenKuke had posted a pretty awesome update and test video for his upcoming fallout/STALKER style game.  You can watch that video here (highly recommended as it's informative just in the sense of learning how to use terrain effectively):

This is absolutely gorgeous and he's done a great job.  My comments in full can be found at the video.


In My Own Works:


Ugh.  Don't remind me that I have more work to do.  I added about 3000 words last week to my book, which is pushing 145 pages now, unformatted.  There is a ton of extra work to do.

Monday, April 9, 2018

This Week in Game-Guru - 4/9/2018

Apologies for last week.  I missed the update completely as my day job as Chief Linux Systems Engineer is reaching it's yearly crescendo (culminating in early May) and so I'm finding myself exceptionally busy, compared to what I would only term the 'off season' where it's much easier to focus on secondary tasks, which unfortunately this blog falls into.

As such you may notice for a few weeks a reduced focus on this blog but I promise you it will return as soon as I can steadily manage it.  I'd like to give a quick shout-out to Graphix for a freebie he sent me (unsolicited) as thanks for the blog.  Give his products a look here - he's been doing some great things with the new PBR system. 


OFFICIAL GAME-GURU NEWS:


Not sure what I can say here.  Work continues, Preben is doing a lot of fantastic things with the shaders for DX11 but there's some serious issues that are still being worked on.  So as such we're stuck with a more updated public preview edition but hopefully will see movement forward towards a stable 'release' sometime soon.  To be sure, this is not the upgrade path I'd have chosen if I were Lee.

NEW PRODUCTS IN THE STORE:




Teabone (the king of clutter objects, IMO) has released a few new pieces of high quality clutter objects, notably some paintings.

There's also some interesting medieval horror objects by Lafette that literally the first words out of my mouth were (and I quote): "Wow!  That's.. really really nice.  I mean that's absolutely top shelf stuff."  And the best part is?  They're EXTREMELY WELL PRICED.  I mean the entire pack is something like 7 dollars, US.   This is something on the level of Wizard of ID level of quality, for a fraction of the price.  Definitely worth the investment.


FREE STUFF:


There's a fairly large body of 'free stuff' to go through:
First of all, Bod has made some new PBR remakes of his old stuff that look great!
Second we have Lafette (same one as above) making some 'free little mountains' which honestly are fantastic!  I hope to be able to include them with my book!
Thirdly we have a 'free PBR industrial pack' by JPH Games
Here's a script for making a MOHAA (Medal of Honor, Allied Assault man I haven't played that game in a lonnnng time) style bomb script: https://forum.game-guru.com/thread/219519
And lastly there's a pretty great script set of RPG style functions. 

All in all, a pretty solid week for freebies!


THIRD PARTY TOOLS:


Some news:  The Heightmap Importation tool is being integrated into the GitHub source - eventually!  Still, this is a huge bit of news and I'm excited to see it finally getting it's day in the sun.

Also GG loader by Preben has gotten another update of some underwater shaders.  That guy has a lot of free time.  I don't know how he does it.


RANDOM ACTS OF CREATIVITY:
There's too much to cover (cries quietly)...*takes a deep breath*

Bugsy added cubemapping to some objects in his Redacted2 shooter - https://forum.game-guru.com/thread/216903?page=3#msg2595699

Murmia, that weird game by 'beanz' is coming along nicely: https://forum.game-guru.com/thread/218909?page=1#msg2597459

Death House of Barker Creek by new creator 'HellreaperX' looks like a solid first attempt: https://forum.game-guru.com/thread/219542

Urban Explorer by Tarkus1971 looks promising but needs some fine tuning: https://forum.game-guru.com/thread/219549

Lastly there's a really fantastic update by Cybernessence that needs to be seen to be believed for his Cogwheel Chronicles masterwork.  His day night transitions are looking good! https://forum.game-guru.com/thread/213870?page=4

IN MY OWN WORKS:


The book is making steady progress though a lot of the lower hanging fruit is taken.  One interesting tidbit I posted online which readers of this blog might find interesting is my analysis of what's wrong with using the base AI without a navigation mesh for it:

https://forum.game-guru.com/thread/219508#msg2598602

Check it out.  I'll discuss it in more depth in the book, by a large margin.

Tuesday, March 27, 2018

This week in Game-Guru - 3/26/2018 (Released 27th)

Official Game-Guru News:


This past week marks the latest release of the public preview updates, specifically bringing us to a 3rd major update with PP.  The full list of commits are available here:

https://github.com/TheGameCreators/GameGuruRepo/commits/master

There's a lot of good stuff in there ranging from updates to scripts to making sky a scriptable change via Lua.  Most importantly of course work continues on updating fixes for broken default items.

I personally noticed my rain system and some other weather effect systems I have available on my Advanced Time of Day and Weather system aren't functioning normally.  I'll have an update for that as soon as I can but unfortunately am bombarded with my day job's work right now.

For now play around with the newest update and make sure you are submitting problems via the issue tracker here: https://github.com/TheGameCreators/GameGuruRepo/issues

It appears the Fantasy Pack is including more character creation gear, notably headgear for male/female models.  This is a welcome improvement over a system that has a lot of underused potential.


New Products on the Store:


Nothing really new here.   Some minor scripting items, a swing set, and some music.  At this point though, nothing to really write home about unless you need some of this stuff.  Expect more of an uptick during the summer months, especially after PP goes live.


Free Stuff:


Graphix continues exercising his increased prowess with 3D models.  There's some miscellaneous free items here: https://forum.game-guru.com/thread/217932?page=9

Lafayette II put up a free tree here: https://forum.game-guru.com/thread/219495

Third Party Tools:


Looks like BOTR has finally started to settle back into regular daily life after having his first little one and has begun working on his suite of third party programs.  Notably work has been done on his DBO/.X data importer.

https://forum.game-guru.com/thread/219495

Random Acts of Creativity:


*crickets*.

No real updates here to write home about.  More next week, maybe.  I guess people are prepping for Easter or winding down from a long winter.

In My Own Works:


My book has slowed down; I'm at 50,000 words or so but having to rewrite a segment which I was borrowing too heavily from my blog cost me about a weeks worth of writing.  I am re-writing it from the ground up and that's unfortunately a costly affair.  Overall I'm on track for being in 1st-2nd draft territory by September (which is my personal goal).  Onwards and upwards!


Monday, March 26, 2018

Weekly report delayed until tomorrow

Apologies but there's a lot going on which is preventing me from dealing with putting up a rather lengthy post about what's new in the Game-Guru world this week.  I will have one for you all tomorrow though! 
Lots of new changes that need discussed so definitely make sure you check in!