I have been waiting a long time for something like this. I've had a Sci-Fi project on the back burner which I have wanted to do for a long... LONG time. Years before even doing anything with FPSC:R.
So without hesitation, I purchased the kit.
Hot damn. Sci-Fi always gets the blood pumping.
I was not disappointed.
This kit cost a meager 8 dollars; that's a pittance for what you get:
Lets review the 5 weapons given:
You get the IronFist Shotgun. I have to say as a firearms owner and enthusiast - this thing is awesome. It behaves EXACTLY as I want a "Space Shotgun" to behave. It fires out of an eight round drum magazine and the animation is smooth as butter. It's easy to handle and frankly just feels good.
Next up is the Quasar Gun; this is a full-auto carbine which has a good bit of recoil. Of the bunch, its my least favorite aesthetically though it does have a pretty nice alien feel. I really enjoy watching the drum rotate as it fires. It features a thirty-two round box magazine which then feeds into some kind of accumulator drum that rotates. There's one minor flaw and really my only complaint here. If you really go frame by frame on the box magazine it shows some pretty gigantic bullets. I don't really care honestly because it happens too fast for the user to notice but it is a fault and bears mentioning. That said, ejected shell casings are PERFECT on all weapons - no more full cartridge ejections!
The S4-VC6 pistol is a fantastic weapon; it's a nice all around weapon with good visibility of the gloved hand. Now normally I'd complain about how you can see the hands but honestly I don't plan on using non-standard weapons and if I do, I will simply reduce the weapon's visibility via configuration files.
A pre-alpha WIP screenshot of my upcoming space-shooter.
The Sniper R400 Panther is a well rounded sniping weapon. I have a confession to make - I hate sniping weapons in this game engine. They are quite simply too strong. They make the game exceptionally easy on a number of levels. This gun, however, feels balanced and decent with it's twelve round stick magazine- unlike the base level 'remington hunting rifle' that comes with gameguru. It's a good weapon in most circumstances and basically acts as a long range 'upgrade' to the pistol. It's also gorgeous in the right lighting.
The Typhoon is straight out awesome. At first I thought "oh great, another full auto gun." But in truth, it's a weapon unto itself with a fifty round magazine of what are effectively pistol rounds. It does less damage than the Quasar but slams out the rounds so fast and cleanly it is my preferred weapon of the bunch. This little monster feels fantastic and is right at home in any Sci-Fi game.
One important note: All of these guns actually come with an alt-fire mode. Literally press left-alt and you get a melee attack animation that's not shown in the video or really documented at all. Your character lowers his gun and throws out a quick right hook. It's a nice freebie and makes the 'what do I do if I have no ammo' situation less difficult to work around.
Overall opinion and observations: This pack is extremely well priced. You get 6 weapons for the price of 4, effectively, which is a helluva deal. The weapons all feel unique enough and their respective weapon boxes/ammo boxes look great too. The muzzle flash on all of these guns is SPOT on and looks fantastic. The minor flaws of the other weapon packs (recoil, gun feel, ejected weapon cartridges, etc) have all been clearly lessons that were learned from. BSP has outdone himself.
If I had to buy just one: It's 8 dollars. Just buy the pack. There's really no reason not to. But if you are absolutely trying to be as cheap as possible - get the Typhoon. It's too fun not to have.
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