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Showing posts with label free stuff. Show all posts
Showing posts with label free stuff. Show all posts

Monday, June 18, 2018

These Weeks (Bi-Weekly) in Game-Guru - 06/18/2018

So as you've noticed, I've switched to a bi-weekly update system.  This is to lessen the load on me, which has grown tremendously over the past few months.

I have simply too many obligations to attend to to do this consistently and as such, this is the result.  Good news though - we're in a slow period so there's not a significant amount of content to curate anyways.

So let's get on with it.

OFFICIAL GAME-GURU NEWS

Not a lot I can find here.  Seems like most of the news is done by the community as of current.  Work continues towards refining PBR's output and the engine in general.

NEW ITEMS IN THE STORE

My least favorite section to review because there's simply too much. Here's some pictures:







So the rundown:  There's some good stuff by M Stockton, Wolf, Campana Productions (love the butterflies and crystal cave stuff), and more.   I think I'll be picking up the gun supplies soon enough from MStockton.  Looks great and at 2.50 sale price - that's a steal.  Pick it up here: https://www.tgcstore.net/pack/11032


THIRD PARTY TOOLS & TUTORIALS

You'll notice the addition of '& tutorials'.  I am adding this because I want to ensure that the really noteworthy tutorials get encapsulated along with interesting third party tools.  And frankly, I already have too many subheadings.


An interesting visual scripting framework.  My son, who uses MIT's scratch, will love this.  https://forum.game-guru.com/thread/219760

A really great tutorial by DK (DuchenKuke) on how to do lightmapping. A  must watch!  https://www.youtube.com/watch?v=d6-7m6QLQMA
Work has begun by BOTR (Bored Of The Rings) of making his heightmap import tool an integrated package in Game-Guru on the GitHub source.  https://forum.game-guru.com/thread/218876?page=4#msg2601811

Graphix made a quixel (graphic tool) script for GG: https://forum.game-guru.com/thread/219569

ALERT-EMERGENCY-ALERT - AMENMOSES RELEASED A PHYSICS LIBRARY! GET IT HERE: https://forum.game-guru.com/thread/219758

FREE STUFF


Free Motorcycle Helmet by Bod: https://forum.game-guru.com/thread/215012?page=17#msg2601335

Free monitor tables by Wolf:  https://forum.game-guru.com/thread/219741



Free rubber boat by GraphiX: https://forum.game-guru.com/thread/217932?page=11#msg2601597

RANDOM ACTS OF CREATIVITY


Currently there's a lot of really good work going on in the community by committed members.  I recommend following:
Acythian, by Wolf: https://forum.game-guru.com/thread/211124/newest

Direct Action 2, by Bugsy: https://forum.game-guru.com/thread/219234?page=1#msg2600578

Into the Ice, by Ertlov: https://forum.game-guru.com/thread/206985

Welcome to Manchester, by MooKai wins the honor of getting a screencap put in my blog this week.  What fantastic work using very elementary components of GameGuru:



You can learn more about WoM here: 
https://forum.game-guru.com/thread/219645?page=1#msg2601704

Lots of really good stuff here.  Still waiting on an update by Dimoxinil for his 'Space Losers' game, which should really be honestly one of the 'best of the best' games made by Game-Guru upon release.


IN MY OWN WORKS.


I'll admit, I've allowed a lot of my "Battletech: A Time of War" pen and paper (roll20.net, actually) campaign to preoccupy me, but it's served as a valuable creative writing tool so I can't fault it, too much.  The book is coming along slowly.  I'm dedicating a few hours each week to getting a couple of thousand words done, so it's progressing at the proper pace.  Currently I'm working on a segment discussing 'building your first game' - simply put priorities and configurations.

This chapter already has a few thousand words but is getting a second pass to really expand on it.


Monday, April 30, 2018

This Week in Game-Guru - 04/30/2018

OFFICIAL GAME-GURU NEWS:


Game-Guru has officially updated!  Queue the fireworks, beer, and cheers people!  It's the full DX11 release with all the associated Github and PP releases that we've come to know, love, and sometimes despise.

This represents a huge departure for Game-Guru and as such you will want to really give your stuff a thorough once-over before you test.

In the meantime we have a new pack to help celebrate, with full PBR models - https://www.thegamecreators.com/post/gameguru-construction-site-pack-released

There's some really nice looking stuff in those kits so give em a look!

NEW PRODUCTS IN THE STORE:


The store has a massive smattering of new products this week and while many are great (nice to see Tazman experimenting with PBR, for instance!)  - I have to say BSP shattered expectations with some damn fine looking stuff.


As you can see these are some top shelf products!  There's also some really good stuff by GraPhiX, that model guy, and relative newcomer mechanic.  Pasquill has also added some new cars, which are always worth a look.  These appear to be the first PBR enabled vehicles so give them a double take!

I also have to chime in that I love Shadow Man's style.  So I follow him on the store (amongst others) and while he's not a super-prolific author his stuff is top notch and worth a look if you're into cyberpunk/sci-fi/modern styles.

Of course most of these are available in well priced packs so spend wisely:




FREE STUFF:

Not much going on here, but we already have lots of nice new shinies to play with so let's hold off either way for next week!


THIRD PARTY TOOLS:


The latest version of the Heightmap 2 GG program is out and available for download here:
https://forum.game-guru.com/thread/218876?page=3#msg2599966

RANDOM ACTS OF CREATIVITY:

Cybernessence did a great job with some coolscripting in his upcoming game 'The Cogwheel Chronicles'.


That's the kind of inventive stuff that keeps people interested in your product, people.


IN MY OWN WORKS:


My own products will need a thorough 'going over' for the latest revision of Game-Guru.  I will need to take some time this week to set aside and test it thoroughly then bug-fix whatever new problems cropped up from the latest revision.

The book continues to slog along though I literally got NOTHING done due to my day job's total focus last week along with my family getting sick upon my return.

Keep an eye out here for more updates.  If you are encountering any problems with the Time of Day and Weather system please let me know ASAP via this blog or via the ticket system on http://en.tgcstore.net