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Showing posts with label Lafette. Show all posts
Showing posts with label Lafette. Show all posts

Monday, April 29, 2019

This Week in GameGuru - 04/29/2019

Apologies are in order for being out last week. My day job has us do an out-of-town Biannual disaster recovery event which requires me to travel and work throughout the week.

That said there's a lot to cover, let's get to it!

GameGuru News


I've been told that things are in the pipeline, though no specifics have been given.  Expect news probably in the next few weeks with respect to that.

Rumblings from the community seem to indicate a fairly large shift centering around Multiplayer but I really hope that we also see a major spate of bugfixes given that there's a fairly heavy amount of open issues on GitHub. Once again, time will tell.

For now, your best choice is to look at what Cybernessence (see below) is doing.

What's Good In the Store


This week's totally subjective analysis of store items is.. fairly extensive.  Significant amounts of creativity went into the new items on the store!

There's a superb AFV from relative newcomer Zubil0:



You can get your copy here, it's well priced at a meager $2.50!

Campana productions put out a torture pack, if you're needing something more gruesome for your project.

Graphix has been prolific in his recent PBR additions, with everything from shipping containers to fencing packs.


Sula has put together a city and road pack that is fully PBR enabled.
Full kit includes 31 fully PBR modeled entities for building roads and cities!

This is one of my few 'must buy' kits for this year, in my opinion.  For the price, it's a great deal that will help you put together some really convincing cityscapes.

Dagored has been working diligently on his exploding bridges set and I have to say...


It's more than satisfying.  It also allows for some interesting game dynamics so definitely take a look and see if it's your speed. For me, it definitely fits in well with other destructible entities such as rolfy's old exploding city set.  Get your copy here: https://www.tgcstore.net/pack/11100

The music scene on the store has been exploding as well. I unfortunately haven't had time to review them all but there's some really excellent stuff that's been posted in the past few days such as:
PDKMusic's 'Wasteland Blues' music pack: https://www.tgcstore.net/product/32353

Tarkus's several recent works, all horror related and recently put into the 'decay' pack: https://www.tgcstore.net/pack/11098


There's a lot more on the store as well.  Some of the recent changes to the store, by the way, include a direct link to the GCSS discord on the seller's page and some more orientation towards providing support for other engines.

Third Party Tools and Tutorials


https://www.youtube.com/watch?v=nO05fYSVoNQ Maiacombra made a great tutorial on how to update your models to use the illumination shader.

Apparently Vishnu Studio has finished their 'Vishnu Packer' program.  This fully featured program provides significant installation support for GameGuru standalones.  You can get your free copy here:
In an update near and dear to my heart, BOTR has is working on updating his Heightmap 2 GG tool.

Free Stuff


AmenMoses has been hard at work on several new scripts - the most recent of which is a 'freeze player' script that works for pausing the player's movement to allow specific events to play out: https://forum.game-guru.com/thread/220055?page=1#msg2614939

He is apparently also working on a 'gear library' which allows mechanical gears to function in GG.  Very cool stuff.

There's a free 'Sci-Fi Music' library on the TGCStore.  Pick up your copy here: https://www.tgcstore.net/product/32337

Graphix dropped some pipes and gauges, all PBR enabled here: https://forum.game-guru.com/thread/217932?page=14#msg2614784

Lafette put out an easter pack:



and also a beautiful fantasy loot and chest set

Thanks to all the content creators who are willing to provide freebies to the community.

Random Acts of Creativity (WIPs)

Foremost, the most recent work by Synchromesh on Protascope 'Phase 2' is looking really solid.  I'd say this is a great contender for a high end demo of what kind of work GameGuru is capable of.
The project Screos by Insane6 is coming along.  New screenshots were posted here: https://forum.game-guru.com/thread/220691#msg2615012
Cybernessence continues dropping huge amounts of information about his changes to the engine in his custom variation that will purportedly be merged into the main branch.  In this case, he's pretty much made it clear he's heavy on trying to fix the lighting system.  A great deal of new info can be found here and while technical in nature, it's quite inspiring and I truly wish him the best on his work! https://forum.game-guru.com/thread/213870?page=5#msg2614959 
An interesting concept called 'Ignite' is on the forums where a player doesn't fight enemies but uses a torch to stay 'alive' that must remain lit.  Interesting concept, I'm hoping to see some more fleshing out on this.   

Wolf has gone on to Unity, which is a shame but is rather predictable.  Many of the older hats have lost interest in waiting for updates, but often return when a major patch is released.  So we'll see you again soon!
 Lastly is an interesting project called 'Die Zombie Sausage, Die!' ... it has to be seen to be believed.

In My Own Works


This month has been mostly about building the sidecar content for the book, stabilizing deals and the like with people who are creating content to come with the book. My weapons developer has been making great strides towards some high quality weapons for purchasers of the book.  I'm really looking forward to releasing the content as soon as possible!


Monday, February 4, 2019

This Week in GameGuru - 02/04/2019

Official GameGuru News:


Well, another pack got more of a PBR DLC treatment: https://www.thegamecreators.com/post/gameguru-construction-site-dlc-updated-4

Lee made a minor series of patches on Github centering around some slight code changes. He also made a new branch on Github for alpha releases. https://github.com/TheGameCreators/GameGuruRepo/tree/AlphaSite

On an aside, this week the Facebook GameGuru community group (click here for a link) was recently given a new administrator or three.  As a result it's in the middle of a facelift.  Given this is a community run Facebook page, it's definitely going to start being more active if you're into that kind of thing.


What's Good in The Store:





MStockton put up a new script (well priced) that allows you to display a map when the M Key is pressed.  Campana Productions added a glass wall maze set, which is a fairly interesting system I'd consider taking a look at.

Free Stuff:


Lafette II put up a link to all of his free works as well as a greenhouse.  Check it out here: https://forum.game-guru.com/thread/220474



Third Party Tools and Tutorials:


This week on the store someone added Game Launcher Creator for 24.99 - it's a great utility and it comes highly recommended from some users I interviewed for my book.



Random Acts of Creativity (WIPs):


Duchenkuke continues to show his mastery over outdoor environments.  He's added some beautiful screenshots for his first level....

and gave teasers of his second...


I have to say, it's definitely refreshing to see someone with proficiency using the engine to it's fullest.

Bonesy continues work on his unique cyberpunk shooter:


And in other news I found this great gem of a re-texture by Wolf.  He took one of the war-torn buildings and fixed some of the model's polys.  He then cleaned up the texture and... wow.  What a night and day difference!


In other news I got a request to review some games that are being released on steam.  I was given some free DLC keys to review them.  I will probably get to that after my book is with the publisher, but right now I'm simply too crunched to take private requests like this. In the meantime, keep on chugging guys and gals!

In My Own Works:

 

This week I got good news back from my publisher and bad news.  The first bit is I won't have to rewrite all of my content, which is great.  It really shaves time down so I can keep the personalized style I went with for it.
The downside is I need all of my pictures ready when I submit, meaning I spent 4 hours yesterday night making just a spreadsheet to keep track of the 167 pictures going into the book.
That's before I even get the pictures in!
That said if I can have this done by the end of the week we'll be moving to formatting, then submission!


Monday, November 12, 2018

This Week in Game-Guru - 11/12/2018

This week's update may actually make it to the Game-Guru news page, woohoo!

We'll see.  I've been in communication with TGC's marketing person and it's moving forward, albeit a bit slowly.

Official Game-Guru News

Well, it doesn't appear they have added anything new as of this writing, though typically news releases seem to be done later today or tomorrow.  In the interim I can say I found this site:
https://www.game-guru.com/news-posts?post_type=guest-authors
Which currently only has one post but hopefully yours truly will see the light of day there soon.

What's Good in the Store

This week we've got two entries.  One is a timely turkey, as it were, just in time for the grand American holiday of Thanksgiving were we gorge ourselves on copious amounts of food and then fall into a comatose state.
A little small, by 'murican standards.


Campana productions put this one together and you can find it here: https://www.tgcstore.net/product/32155

Next we have a really nicely done pack of snow-themed assets.



It's got everything from buildings to vehicles.  I'm also happy to see he included a few free models for you to trial as well.  It's well priced at $8.00 which is a bargain by any standards.

You can get your copy here: https://www.tgcstore.net/pack/11058

Free Stuff


In the realm of free stuff we're getting into the giving time of year and it shows!
Lafette, as mentioned, has a few free things on that pack you should grab.  He also made a train station too though.

You can get your copy of the 'Free old German train station' here: https://forum.game-guru.com/thread/220209

It appears GraphiX is making headway on his new kit, though I'm not sure if it will be free (though he keeps posting updates to the free forum so.. maybe?).  You can watch a video on this interesting sci-fi pack here: https://youtu.be/CToyFLW70d0

Mstockton released some free music over at his site.  Definitely head on over and make sure to like the page for him! https://michaelstockton.net/cartoon-casual-game-tracks-volume-1

Honkeyboy released some Lua code for Game-Guru that allows you to setup chatting NPCs relatively easily.  https://forum.game-guru.com/thread/220225#msg2608076
It's mostly to control the animations though so you'll still need to manage all the other elements such as sound and text. 

Third Party Tools and Tutorials

I found this ENORMOUS tutorial playlist on Game-Guru related topics on youtube over the weekend while doing book research: https://www.youtube.com/watch?v=HjSBCevTnYI&list=PLot9BTdhKKd4KV91P7WkIKVsybktHu1Za

Random Acts of Creativity(WIPs)

This has been an absolutely crazy week for updates so if I missed you, apologies.  I *THINK* I got them all.  So in no particular order....

Schneeky has a fairly well done Medieval project put together.  I'm curious how this will bear out.  https://forum.game-guru.com/thread/220228

Honkeyboy started a new project.  Not so sure about this one, but if he polishes it, maybe it'll take roots for him.  https://forum.game-guru.com/thread/220201#msg2607752

A new user "OPENLOAD" made an italian title that looks very promising "Il mio primo lavoro "Memory of the Hedolan": https://forum.game-guru.com/thread/220223

Of particular note is DVader, who crawled out of the woodwork to deliver a holiday-themed project.  Why this is noteworthy is DVader is actually a fairly competent coder so you can expect some interesting work from a technical standpoint in this project.  https://forum.game-guru.com/thread/220214

Ertlov released a slice of his game 'Into the Ice' for testing - check it out here: https://forum.game-guru.com/thread/206985?page=3#msg2608009

Bonesy continues to update Cyberfi and it's actually starting to look like a real game.  This is a great example of what happens when you focus, buckle down and actually WORK on your projects!


Granada's been working on some guns in Game-Guru and I have to say I love the exaggerated look!


In My Own Works


I'm drawing closer and closer to completing my book, now within striking range of my target for completion.  I'm at 110,000 words and counting.  Once I pass 120k I'll probably keep going to 125/130k and then remove about 3-5k for editing.

This week was all about advanced AI control, sales, marketing, and piracy.  Very preliminary editing work began with chapter reorgs and other things.

Further this week will be mostly Lua oriented as I wrap up the 'intro' chapter to Lua, then do a complete Lua command reference for Game-Guru, and if I have time work on the Advanced Lua chapter (which I will admit I am somewhat dreading).

See you next week!